When was newgrounds founded




















Many also made jokes centered around the fact that Newgrounds' days as one of the more popular websites on the internet were well behind it. For example, user generaldelphox posted a John Wick parody about rediscovering Newgrounds created by KnowYourMeme user Army and Stuff shown below, left.

User uss-edsall posted a Jeb Wins parody shown below, right. This led to a surge of traffic on Newgrounds. On December 3rd, Tom Fulp welcomed the "second wave" of new artists who had been migrating to the site, instructing them on how to host their art on the site. Sorry for the site running slow for a bit. Some of the earliest users of newgrounds like typequeen and Doki66 went on to have huge fame on youtube.

The website was featured on the news a number of times. Has a huge influence on the underground electronic music and modern rock music communities. And most of the times has information before Reddit. The strawberry clock bonanza started after the user strawberry clock started a widely popular series of videos on the flash portal.

He is one of the older users dating back from March of , he is the king of the portal as proclaimed by Tom Fulp himself. The videos he makes are usually random but constantly funny. The games can either be simple like b the game or complex like clock day smack down ' As of September 27th, , Newgrounds has an Alexa [10] traffic rank of , a Compete [11] rank of , and a Quantcast [12] rank of Search for Newgrounds peaked in June , with search consistently rising during the summer months and December, corresponding with school breaks.

Search overall has been steadily declining, similar to the decline in searching for flash animation as well as YTMND and Ebaum's World, two sites that were also popular memetic hubs in the s. On Monday February 6th, Newgrounds had declared they were going to change the entire site into a new design. The site had been temporarily down for 2 days before the site was finished with the redesign. The news attracted many users, with many comments on the Newgrounds Facebook page, [13] many of which were either about shock, surprise, or nostalgia.

View All Images. Show Comments. In preparation for One Piece's thousandth episode, the cast of the upcoming One Piece live-action series has been revealed. The series is being handled by the same production group behind the Cowboy Bebop live-action adaptation. Not necessarily an exploit, clever use of an in-game mechanic has led to others buying thousands of the Willys Jeeps in a gambit to beat the game's internal loot box mechanic.

Know Your Meme is an advertising supported site and we noticed that you're using an ad-blocking solution. Read Edit History. About Newgrounds site domain: newgrounds. Post-Tumblr Revival After Tumblr announced their controversial ban on Adult Content to go into effect on December 17th, , Newgrounds tweeted that they still allowed adult content.

Top entries this week. There is an adult section on the site—and while it has an age verification feature, this can be easily bypassed with the click of a button.

The forums are so extensive that content there is extremely varied and unpredictable. Some of the most popular Flash content submitted by members contains gun and other weapon violence and glorification of war, terrorism, and general social meltdown. There is an adult section on the site—and while it has an age verification feature, this can be easily bypassed.

Hundreds of submissions are uploaded daily and much of it is high-quality stuff. When did Newgrounds start? Who created Newgrounds?

Ad revenue was picking up, so I hired Ross and we got to work developing the automated Portal. During this time, I left my job at Qwest and Ross and I both eventually stopped signing up for classes at Drexel, which I suppose made us drop-outs.

Newgrounds became a full-time focus. The automated Portal was our dream. Its launch would forever change the face of Newgrounds, which, at that point, was still predominantly my personal showcase. The automated Portal opened the floor to much better artists than myself. Newgrounds was the first Flash showcase site of this type, which is what really helped establish it as THE place to show off your work.

I kept making my own stuff as well this year, including Wasted Sky and Police Simulator! We soon became good friends and teamed up to create the catchy FDA music videos. Shok and I teamed up for plenty of other exploits, such as the Newgrounds party. Ross coded a new message board from the ground up, integrating it with our existing user system. The growing community required increasing administration so I hired my brother Wade to help keep up with the users. Wade had always been an active, dedicated user of the site, so he was the perfect choice to help keep an eye on everything that went on.

I also hired my friend Andrew Brozyna on a short-term basis to do some art for the site before moving to DC. During that time we introduced the Newgrounds tank logo and level icons to denote user voting power.

By the end of , Newgrounds had one of the most active user communities on the internet and just four employees! Newgrounds - The Foundation of the Future of Animation. Newgrounds and the Golden Age of Flash Animation.

Newgrounds Flash Games - Critical Nobody. Just when things were picking up steam, the Internet bubble burst. We watched almost every major entertainment site go out of business, while struggling to keep ourselves afloat.

Andrew had already moved to DC as planned, so there were just three of us remaining. Ad companies defaulted on payment and things got really tight. I even managed to wrap up Mason's Bubble Blast and Sack Smash at the end of the year, despite being in a really bad mood maybe I work best that way.

The year started off on a sad note. Our hosting was in dire need of expensive new hardware and the slow servers made working on the site a nightmare. I had resorted to running adult ads to cover expenses and it didn't help our image very much. Ross decided to move on and pursue his dream of teaching. The new lean and mean Newgrounds consisted of just me and Wade.

The automated Portal continued to chug along, thanks to Ross's exceptional work. We sometimes joke that we could die and the site would keep running. In reality, the site needs constant, nearly infinite maintenance. Blocking stupid AOL users would have helped You'd have to be around back then to understand.

The year wasn't coming along nearly as well as the previous two years. Newgrounds remained popular, but growth was stagnant and the servers were choking to death. One good thing did come from this downturn - Ross and I both went back to school at Drexel. I finally graduated, receiving a BS in Information Systems. School kept me busy during this time, Wade and I kept the site updated and I kept making games. I teamed up with Dan Paladin then known merely as Synj to produce Alien Hominid , with no clue of where that would eventually lead.

Upon getting my degree, I moved to Atlanta for a change of scenery. The lack of advancement was really getting us down when out of the blue, something amazing happened. It turned out that over the years, James had become quite a whiz with PHP and database-related programming. I began sending him individual files to work on but it wasn't long before we gave him the keys to the kingdom; direct access to everything on Newgrounds.

James tore in like an animal, overhauling and optimizing everything in sight. The site began to perform better than it had for the past year and we were implementing fresh new features. Reaching a new peak in usage, we got Troma to agree to some of the server upgrades we had been needing. The site was running better than it had in the past two years and I finished off December with the release of three games: Domo-Kun's Angry Smashfest , Chainsaw the Children and Sack Smash !

The effects of the Internet crash were still being felt across the globe. Our bandwidth bills were huge and ad revenue wasn't. In February, Troma released us from our affiliate contract and ceased operation of the Tromaville Network. We were given full control of the servers in NYC. Having closed down their internet operations, Troma no longer needed their sys-admin, who continued to help Newgrounds by maintaining our servers in NYC on a part-time basis.

I was finally in full control of site-wide advertising, which meant I could better manage the ads and collect checks directly. Our hosting bills were cut to a fraction of what they had been, thanks to cheap new bandwidth plans made available by Cogent Communications. We finally had the money to grow! This was the perfect time to upgrade our hosting infrastructure, as we had just launched the Audio Portal , where independent musicians could showcase their work and have it featured in web games and movies.

To sustain growth, we bought a new database server and added several new web servers. Old 4U four shelves of rackspace servers were replaced with new, faster 1U one shelf servers.

Even then, our single cabinet looked like it would become full in the near future. March 21st marked the day when Wade became a Dad and I became an Uncle! I made the trip up from Atlanta to visit and found a house in the process. It was time for me to move back to the Philadelphia area and put down some roots for NG. This was no April Fools joke; making a console game is serious business!

I went on to spend the rest of my year and much of working on this project. In mid April, we launched the multi-author system. This allowed Dan and I to both finally share credits on Alien Hominid and opened the door for many other collaborative projects. I also happened to meet Trent Reznor! It was a very brief meeting.

This trip marked the first of many trips to San Diego over the next year and a half. I would fly out for weeks at a time, working 16 hour days and sleeping at the office. Did I mention console games are serious business? June also marked the official hiring of James as a full-time NG staff member! This was the first time since the dot com crash that I was able to hire a new full-time staff member.

It was a great feeling to be back in action. In July, long-time Portal contributor Will Stamper surprised us with a new front page design.

It took NG to a whole new visual level! It also made us dependent on Stamper for all future site design work How sneaky! We continued to "Stamperize" other parts of the site, although for many months the overall site experience was inconsistent.

In November, T0MMY organized the first Newgrounds Jam , a collaborative project where artists animated shorts set to a shared soundtrack. We originally built the multi-author system for teams of artists and programmers and it was cool to see it used in new ways, kicking off a long tradition of artist collabs on NG!

Philly real estate is a lot cheaper than NYC, so we were able to get two cabinets for the cost of the one we had in NYC. On the day after Halloween, my friend Tim and I drove a rental SUV into Manhattan, packed up over 20 servers and brought them to the new facility in Philly.

Moving the site to a new city was a big task; it required getting the space set up at the new facility, as well as coordinating for the bandwidth provider to switch us over on the day of the move. Everyone had to work together to get everything in place but the final transition was relatively flawless.

The site was back up that same day. Over the course of the year, we bumped our bandwidth cap from mbps to mbps. It was an amazing year but I was bummed out that I didn't release any new Flash games.

I made a commitment to myself that I would not start any other programming projects until Alien Hominid was finished - a decision that came back to bite me. We hoped to have AH finished in September but it was taking much longer than anticipated. The end result was worth all the work, though!

Having moved back to the Philadelphia area, I started getting serious about finding an office. After a long dry spell, is the year when revenue really started to kick in for Newgrounds. I'm not talking millions of dollars, but definitely enough to keep things moving. I narrowed my office search to the Glenside area, just north of Philadelphia. In January, Dan Paladin moved to the Philadelphia area so that we could get hardcore with developing Alien Hominid for consoles.

The rest of the Behemoth team was in San Diego, so regular trips were still necessary and they stretched for weeks at a time. The local crew continued to grow, as Stamper moved up from Florida in July and became an official member of the NG staff. Having Stamper around helped us get more serious about the visual presentation of NG. We continued to work towards making the site design consistent; at one point, we had three generations of layouts all intermixed.

A new nav was introduced in August and we worked tirelessly to make sure it was consistent across most of the site. Stamper "Stamperized" parts of NG that had been neglected and re-Stamperized his layout to fit the new look. The Time Trials were introduced this year by Luis and friends, who had the idea of giving authors a short deadline to produce animations around a central theme. T0MMY also organized the Newgrounds Versus competition, where artists battled head to head for cash prizes from donations.

I figured if I was gonna make a base in Glenside, I should live there too! I hired my friend Tim as the full-time sys admin, which was really important considering how much hardware we have and how much attention it needs. Tim had been previously assisting me on a volunteer basis, as Stamper had done with site design in the past. It was great to finally hire the people who had given so much to NG in the past! We continued to upgrade the site hardware to meet demand, although our expansion resulted in technical issues at times.

By the end of the year, we were consuming mbps of bandwidth! The development of Alien Hominid continued to drag on for most of Not only were we developing the game, we were developing merchandise as well. We produced t-shirts and figures and sold them at Comic-Con while showcasing a nearly finished version of AH. Check out my Comic-Con coverage! It all came to a grand finale in November, when Alien Hominid finally hit stores.

Who would have thought that would ever happen? Seeing it on the shelves was a very euphoric feeling, although I still say nothing beats the rush of submitting a new Flash to NG. The year wasn't over yet! December 6, A day that will live on in infamy The day Numa Numa Dance made its internet premier right here on Newgrounds. No one anticipated how much press and popularity would follow. Can you believe YouTube wouldn't launch until a year later?! With Alien Hominid on shelves, I was really scrambling to get some new games of my own on the web.

Dan and I had been working to release "Dad 'n Me", a game where you beat up kids on the playground. Jose and I were also working on another long awaited project, that I no longer talk about anymore because I don't want to tease anyone although I guess I just did. Alien Hominid was part of the Independent Games Competition.

Immediately after Slamdance, I visited James in London for a weekend. We celebrated April Fools this year by changing the site to Numagrounds , a spoof on the popularity of Numa Numa Dance. I need to dig up a picture of our header. We stayed with James' LilJim parents in Doncaster for most of the trip, although by day we were in Sheffield.

We spent our last leg of the trip in Manchester, doing press interviews. I've been to London a few times, but it was nice to finally tour Sheffield, Doncaster and Manchester!

It was also great to see James, who then followed up with a visit to the US before the month was over. The coolest thing had to be all the copies of Game Developer magazine floating around - Alien Hominid was on the front cover! June 17th was the first ever NG Mod Meetup!

What followed was a lot of drinking, walking and good times overall. I really need to put a page together with pictures and videos from the appearance. After my last appearance, I drove down to San Diego to prep for Comic-Con, which was the following week.

We were selling copies of Alien Hominid but also unveiling a sneak peak at our new console game! Check out my Comic-Con wrap-up. July was a busy month overall, as July's tend to be. We also started allowing authors to upload their own icons, and James made tools to submit icons , so that users could help us fill in missing icons from years past! August 15th was the fourth anniversary of the Clock Crew and the largest Clock Day ever. We received so many great Clock submissions, they got their own page just for the event!

To celebrate back-to-school time, we had an NG Campus Promo contest, where users were asked to creatively promote Newgrounds on campus. Check out the winners! You haven't seen it all until you've seen StrawberryClock riding a train. I did it after dinner at the Eiffel Tower Restaurant, overlooking the Bellagio fountains!

April said yes! In October, I made another guest appearance on Attack of the Show, this time to show highlights from our Halloween collection. We received tons of great submissions this year! If NG keeps getting better every year, I can't even imagine how good it will be in For years now, I've talked of my dreams to have a Newgrounds HQ. That finally happened, when I found a building to call home for NG. We moved to the office in mid October and settlement on the building was in November.

I put together a page about the early setup at the office! Stamper also produced a wonderful video of us smashing through walls with our feet. Towards the end of the year, Josh from the Behemoth team moved here all the way from San Diego to facilitate console game development.

Jose Ortiz Mindchamber began commuting from Brooklyn and making good use of the office apartment. Tim had a lot more space to work on servers. In December, John and I traveled to France to share our new console game with potential publishers! My contribution was Denvish Diving. I came back with a stomach bug that lasted for two weeks, probably because I tried raw meat.

Also worth noting is that we started showcasing Audio Portal submissions on the front page. The Audio Portal is a very important part of Newgrounds and often waits on the backburner while other features are developed. We greatly appreciate all the support we have received from musicians and I'm sorry for the neglect! The final noteworthy item of the year is our Christmas collection.

We received more holiday submissions than ever! Bandwidth usage exceeded mbps during peak hours. We started the new year settled in at the office with a lot on our plates. The groundwork was being laid for the next big redesign which would launch the following year. There were hints of change coming to the site, such as an overhaul of the account system that had previously consisted of a series of pop-up windows.

We also introduced a new slogan. Bob would later spearhead the Newgrounds Store as well. April 30th, in addition to being my birthday, marked the first ever Pico Day. In May we were joined by Mike , who rose from the community in response to my request for game developers! Mike would help out with aspects of the upcoming Castle Crashers, but also worked on features for NG, such as an audio visualizer that would be introduced with our upcoming redesign.

Due to the increased amount of spam-bots spidering Newgrounds for email addresses, we replaced email links with the Private Messaging system! I can't imagine life without it. The summer of marked a big moment for the NG team: The return of Ross!

With both Ross and Liljim on the team, the future looked bright. July marked another year at Comic-Con in San Diego. To prepare for the introduction of user pages with their own URLs, we undertook a massive change of the username standards. It took a few months but went pretty well. The Flash Portal had been programmed by Ross and the Audio Portal had been programming by Liljim, so one of our goals of the upcoming redesign was to overhaul the Flash and Audio Portals to share more common features such as voting and reviews , so that we could "easily" include an Art Portal with the launch.

While we did manage to make the portals more unified, we ultimately accepted the reality that new portals were further off, so we launched the Art Forum in the meantime. LisVender, a Newgrounds contributor, met Weird Al as a result of one of his submissions!

This has to be one of my favorite stories ever. With Bob on fulfillment, we began the first leg of our grand merchandising experiment that would result in the NG Store. The year ended with our first ever Treasure Hunt and Wacom giveaway! We kept this going as an annual tradition for a few years. For the first half of the year, we were all pretty immersed in the ongoing site redesign.

The rest of my time was spent working on Castle Crashers, which won some awards at the IGF with a demo build. With both projects well beyond their anticipated launch dates, it was probably bad timing to goof off one night and make a Gears of War Collab. I popped out a video for Luis Day , to show my appreciation of the guy who would go on to win our first User of the Year trophy.

July 16th marked the launch of our redesign, two years in the making! Details are listed in the announcement post but major advancements include a streamlined layout, faster load-times, user pages instead of profiles and the web's first ever real-time audio visualizations!

September 22nd was our first ever Madness Day , now an annual tradition.



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