Where is magtheridon lair in wow




















Comments Comment by Drebbly Magtheridon's Lair has been confirmed by Blizzard to be a quick, raid encounter, similar to that of Onyxia's Lair. It will be a raid wing of the Hellfire Citadel dungeon.

Comment by I could be mistaken, but I believe the raid is located somewhere underneath Hellfire Citadel, the room of the last boss of the blood furnace, the floor is see-thru, if you look below, you can see Magtheridon. Comment by Is there attunement or key for this place? Comment by Shiro The trash in here is pretty annoying. There are 4 pulls of groups of 3 hellfire warders. The respawn timer on the trash is 1 hour giving, and if you have megtheridon engaged, and any of HIS channelers are alive and the trash warders respawn, they will aggro into Mags room and kill you all.

Does decent damage. This is a cast time spell you can interupt it. Rain of Fire - Summons a rain of fire, instant cast and not channeled, does very high damage, handle this spell by simply avoiding the fire.

Fear - Fears the warders 2nd highest threat target Death Coil - Same as fear Shadowfury - They very rarely use this skill, the trigger for it seems to be if the tanks aggro on this mob is low, he will use this attack which lowers everyones threat that is hit with it, thus making that warder far more annoying to deal with.

The basic idea for the trash is you have tank on each warder, but since you will probably only be going in with 5 tanks in the raid, 1 tank on each is possible. This does not apply to the 3rd and 4th pull, but if you can understand what im trying to say on where you fight them, you can easily adjust the locations of those pulls Each mob will have a tank, a warlock, and a rogue assigned to them for CoT and Kick.

The trouble with the fight is tank aggro, they have very little time to do this, but each tank HAS to be the highest threat of thier mob at all times, if a random healer draws aggro, the tank will be second aggro and get feared, if that happens, people start dying in a massive hurry The idea behind 2 tanks on 1 warder is that if one gets feared theres another one there that will have aggro, or that the second tank will be getting the fears, but this is not really a need if the tanks can handle them.

Hunters will do the distance pulls as the tanks cannot run down, get thier target, and run back or else they will get triple shadowbolted, get healed big time if they survive, and lose thier aggro to the healers. So the main idea is pull them back, get aggro as soon as humanly possible, cancel the shadowbolt volleys, and win. It takes several attempts to really get this trash learned, but becuase of the 1 hour respawn and the fact taht you want to get as maany Magtheridon attempts in as you can in that hour, you need to perfect this trash so that no more than 1 person dies to each group, so you save time.

Comment by Is this a man raid instance? Comment by While Mag's seen a couple of nerfs since the original comments in this thread, it's still a challenging encounter.

The trash leading up to him has become easier as people have picked up better gear, but on the fight itself, there are many roles to assign and bringing him down takes some preparation. Comment by I have 70 mag,how much spell dmg do i need to have to get in this raid instance,can good geared pvp mag get in matheridon.

Comment by Toldry If you clear the trash in the start, that means you can get near Magtheridon and the Hellfire Channelers without aggroing. And I found out that when your waiting for the raid leader to finish saying the tactics, or waiting in Magtheridon's room for any other reason, the perfect thing to do to pass the time i play Jump-Rope with Magtheridon's tail. Its really amusing. One person per raid will get the bag and the quest item. There are a total of 1 bosses in this instance and they are listed below in order of encounter as you progress through the raid.

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You can decline to give a name which if that is the case, the comment will be attributed to a random star. A name is preferred even if its a random made up one by yourself. Magtheridon's Lair is the raid wing of the Hellfire Citadel dungeon in Outland where you fight the brutish pit lord Magtheridon himself. You can find the entrance to Magtheridon's Lair on the very bottom of the western side of the Citadel opposite side from the other 3 entrances.

It is a quick raid encounter like Onyxia's Lair , which contains four "guard mobs" before the boss encounter, Onyxia. After the Legion came to Outland , Magtheridon controlled all but small pockets of Outland.

Even so, he was taken largely by surprise when Illidan and his allies conquered the Black Temple. Many believed that Magtheridon had been slain in the attack, but, when Illidan discovered that Magtheridon's blood had a transformative, corrupting effect on orcs , the beaten pit lord was dragged to Hellfire Citadel.

Bound by chains both physical and magical, Magtheridon survives, at the brink of death. Each day, Illidan's minions drain his tainted blood, pooling it for a purpose as malevolent as Magtheridon himself: the creation of a new army of barbaric fel orcs. Wowpedia Explore.

Main Page All Pages. World of Warcraft. Warrior tank and multi-class expert currently playing on Herod Horde. You can also see him live on Twitch. Sign In Remember me Not recommended on shared computers. Sign in anonymously. Sign in with Facebook. Diablo III. Diablo II. TBC Classic. Path of Exile. New World. More Games Diablo IV. WoW Classic. Overwatch 2. Borderlands 3. Last updated on Jul 14, at by Abide 1 comment. Magtheridon's Lair Entrance Location 2.

Magtheridon's Lair Trash Mobs 3. Overview of Magtheridon Boss Fight. Magtheridon Loot 5. Recommended Group Composition for Magtheridon's Lair.

Magtheridon's Lair Entrance Location. Magtheridon's Lair Trash Mobs. Hellfire Warder. Hellfire Channelers. Magtheridon Loot. Show more. Need any help? Check out our General Discussion Forum! Doomwalker Strategy Guide. Serpentshrine Cavern Attunement Guide.

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